At first look, Geometry Defense: Infinite is as a classic tower defense game where you must build a maze to slow enemies and build towers to destroy them. It is however, an action-packed and engaging game requiring focus to take on challenges and test your skill. Utilize a vast array of tactics to defeat geometric enemies – poison them with goo, melt them with lasers, burn them, zap them, or freeze them!

Warning! This is NOT an idle tower defense game – along with your towers you will need to use your active abilities to stop the geometric foes! Towers can handle simple enemies but there are counter-mechanics that will require attention or your base will burn.

Hope is not lost – permanently upgrade towers, abilities, and player stats in the Research Lab to take on stronger, more powerful enemies.

What are you waiting for? Download this tower defense now and free the solar system from evil!

15 Towers – with 3 levels and 2 upgrade paths.

8 Elements – damage types with different status effects.
8 Player Abilities – for dispatching foes that get past your defenses.
8 Unique Enemies – to battle and destroy.
4 Boss Enemies – challenge your skill against these special enemies.
Research Lab – with tons of upgrades, improve nearly every stat.
Google Play Games & Game Center Integration – over 50 Achievements and 7 Leaderboards.
Cloud Save (Android & iOS) – backup, sync, and save across devices.

Game Modes
Campaign – over 50 levels with 3 difficulties to choose from. Earn abilities by clearing planets which can be used across all game modes. Earn up to 5 stars per level to unlock more upgrades.
Endless Challenge – infinite/incremental waves with a variety of configurations using procedural wave generation.

The game is actively supported and I plan to bring more of everything to you in the future to make this the best tower defense game. Please share feedback!


I hear a lot of requests for co-op or other multiplayer features. While I would love to see GD as a multiplayer game it is fundamentally impossible since the game is built with a single-player/offline foundation. The biggest issues arising from this are security and bandwidth requirements. I would not be able to create a cheat free experience and therefore will not attempt to. Down the road I may create a multiplayer sequel (sidequel?) but not until I am satisfied with GD.

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