Geometry Defense – v1.2.016

Home Forums Geometry Defense News and Announcements Patch Notes Geometry Defense – v1.2.016

This topic contains 0 replies, has 1 voice, and was last updated by Avatar Zebec Games 1 year, 6 months ago.

Viewing 1 post (of 1 total)
  • Author
  • #269
    Zebec Games

    Full Change Notes for Geometry Defense v1.2.016.

    Google Play :
    Apple App Store :

    New information/help for players.
    Tips and info provided when first encountering a new enemy.
    Encyclopedia, gives base stats on everything in the game and explains certain mechanics (iteration 1, expect enhancements in the future).
    New death effects for enemies to provide more feedback on what killed them.

    Everything has been re-worked… too many changes to list. Play to find out!
    Future updates will give specific value changes since they are now exposed.

    Minor tweaks.

    Known Issues
    Target selection does not appear until tower is re-selected.
    Audio slider settings are not persisted when game is exited.
    Abilities can become broken when trying to use them.
    Spawn indicator not hidden when the game is paused.
    Various issues can arise if the device contains and old save from Alpha or Beta. You will need to wipe app data for it to work.

    Incomplete Features
    These are missing or incomplete features and not considered bugs.

    Options are not complete.
    A few achievements are not wired up/missing.
    Beamer tower.
    Boss abilities.
    Single player campaign.
    Challenge modes.
    Various animations/effects.
    Wave data.
    Additional player abilities.
    If you see anything not reported here please send an email to and include as much info as possible.

    • This topic was modified 1 year, 6 months ago by Avatar Zebec Games.
Viewing 1 post (of 1 total)

The forum ‘Patch Notes’ is closed to new topics and replies.

Recent Tweets