Geometry Defense – v1.2.013

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    Zebec Games

    Full Change Notes for Geometry Defense v1.2.013.

    Note: This is the first release for iOS since 1.2.001 so check previous notes for incremental changes.

    Google Play :
    Apple App Store :

    Sorry for all the spammed updates (Android). This patch should be the start of a more consistent update schedule and more focus will be put on content going forward (new towers, maps, enemies, etc.)

    This patch improves performance and balance.
    Manual iCloud backup (iOS). Intended for device transfer and backup. Strongly recommended to save regularly especially when making purchases.
    Fixed coloring and graphic issues in the shop.

    Increased speed of air enemies to match ground units.
    Made basic enemies more even weaker.
    Increased credit bounty for killing tanks.
    Fixed some issues with abilities where some research upgrades did not apply properly.

    More optimizations around game services (leaderboard/achievements).

    Known Issues
    Target selection does not appear until tower is re-selected.
    Audio slider settings are not persisted when game is exited.
    Abilities can become broken when trying to use them.
    Spawn indicator not hidden when the game is paused.
    Various issues can arise if the device contains and old save from Alpha or Beta. You will need to wipe app data for it to work.

    Incomplete Features
    These are missing or incomplete features and not considered bugs.

    Options are not complete.
    A few achievements are not wired up.
    Beamer tower.
    Boss abilities.
    Single player campaign.
    Challenge modes.
    Various animations/effects.
    Spawn indicator/wave data.
    Tower additional stats.
    Additional player abilities.
    Game encyclopedia.
    If you see anything not reported here please send an email to and include as much info as possible.

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