Added the Acid Dart and Rocket Towers as Tier 2 upgrades for the Flakker Tower.
Android only: Added auto-save feature when signed into Google Play. Certain events trigger the save so it is best to manually save to avoid data loss. This is intended as a simple precaution. Expanded the shop to allow the purchase of gems. The gems can be exchanged for research. Additional benefits to be added later.
Fixed trail renderer issues (artifact seen with sniper bullets and flying enemies).
Reduced the cost of the Flakker Tower and slightly reduced damage output.
Reduced the chance of boss spawns in Endless mode.
Reduced the framerate on lower end hardware.
Batching of certain achievements and save events to reduced interference during gameplay and to reduce overall amount of calls to services.
Rocket and Beamer are incomplete (now disabled).
Target selection does not appear until tower is re-selected.
Audio slider settings are not persisted when game is exited.
Wave Clear UI Animation persists when the game is paused.
Abilities can become broken when trying to use them.
Various issues can arise if the device contains and old save from Alpha or Beta. You will need to wipe app data for it to work.
These are missing or incomplete features and not considered bugs.
Options are not complete.
A few achievements are not wired up.
Single player campaign.
Spawn indicator/wave data.
Tower additional stats.
Additional player abilities.
If you see anything not reported here please send an email to firstname.lastname@example.org and include as much info as possible.
This topic was modified 1 year, 2 months ago by Zebec Games.
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